Course Info: CSI-0198
Course | CSI-0198 Gaming the System |
Long Title | Gaming the System: Race, Queerness, and the Politics of Play |
Term | 2025F |
Note(s) |
Textbook information |
Meeting Info | Emily Dickinson Hall 2 on T,TH from 10:30-11:50 |
Faculty | Professor Loza |
Capacity | 8 |
Available | 0 |
Waitlist | 3 |
Distribution(s) |
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Cumulative Skill(s) | |
Additional Info | Students should expect to spend 6-8 hours weekly on work and preparation outside of class time |
Description | This course explores race, queerness, and the politics of play
within the games industry and games community. By critically
investigating racial stereotypes, gendered constructs, and
ableist assumptions within the varied field of gaming (digital,
table-top, LARPing), we can begin to understand and analyze how
race, gender, and normativity structure our desires and code our
cultures. This course will employ Game Studies, Cultural Studies,
Queer Studies, Critical Race Theory, and Disability Studies.
Questions to be considered include: What role does capitalism
play in the production of games? Do games reinforce racist,
ableist, and misogynist stereotypes? Can games be used to
ethically explore difference? How do BIPOC/queer/disabled game
designers reimagine tired tropes and create new realms for us to
inhabit? What do games reveal about the complex relationships
between marginalized bodies, history, and technology? How can we
harness the power of gaming to disrupt and dismantle white
supremacy, settler colonialism, and cisheteropatriarchy? Keywords:Game Studies, Popular Culture, Disability Studies, Critical Race Theory, Queer Studies |