Course | CS-0235 Vis Nar: Seq Art for Games,ani |
Long Title | Visual Narrative: Sequential Art for games, animation and other media |
Term | 2024F |
Note(s) |
Textbook information
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Meeting Info | Adele Simmons Hall 126 on T,TH from 10:30-11:50 |
Faculty | Jennifer Gutterman |
Capacity | 13 |
Available | 0 |
Waitlist | 6 |
Distribution(s) |
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Cumulative Skill(s) | |
Additional Info | The content of this course deals with issues of race and power This course can be used to fulfill the Division II Project requirement Students should expect to spend 8 hours weekly on work and preparation outside of class time |
Description | This course explores visual narrative over sequences of images as
used in time based and interactive media and graphic novels.
Students will become familiar with the discipline of sequential
art and the tools necessary for composition, panel design,
visually translating written scripts, time based media in both
linear and non-linear modes as well as composition and over
reaching visual arc of panels on physical pages as well as on a
screen. Students will work through a professional workflow that
includes initial concept, thumbnail development, visual
milestones particular to the intended output, peer critique,
revision and successful completion. Students will be expected to
be able to draw prior to entering this class. Students will need
to have access to a digitizing tablet for this course |