Course Info: IA-0185
Course | IA-0185 Designers Reading Plays |
Long Title | Designers Reading Plays |
Term | 2024S |
Note(s) |
Textbook information |
Meeting Info | Emily Dickinson Hall 2 on T,TH from 2:30-3:50 |
Faculty | Peter Kallok |
Capacity | 16 |
Available | 8 |
Waitlist | 0 |
Distribution(s) |
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Cumulative Skill(s) | |
Additional Info | Students should expect to spend 8 hours weekly on work and preparation outside of class time |
Description | When designing costumes, projections, sound, lighting, or scenery, do theatre designers read plays any differently than a director or an actor? When reading a play, to what does a designer respond? Theme, character, dialogue, stage directions, place, time, rhythm, flow, and arcs all play into a designer’s process of discovering the visual and aural possibilities of texts. How does a designer sift through the body of a script and discover clues of the physical nature of the play? In this course, we focused on reading plays and musicals with design in mind. As students were introduced to different design areas (scenery, lighting, costumes, projections, or sound) they read, listened to, and discussed a variety of plays and musicals: The Antigone Project, Hadestown, The Play That Goes Wrong, The Drowsy Chaperone, Indecent, and The Wiz. Students researched and presented initial design ideas for each play and musical. They expanded their design vocabulary and became more confident in their design presentations. Students were expected to submit a designer’s outline and a written design statement as well as a visual design presentation for each play. Students were encouraged to write and present from the perspective of a different design area (scenery, lighting, costumes, projections, or sound) for each response. One group project placed each student in a different design area as they presented cohesive design concepts for The Play That Goes Wrong. Keywords:Theater, Design, Plays |