Course Info: HACU-0289
Course | HACU-0289 Audiences, Gamers & Users |
Long Title | Audiences, Gamers & Users: Qualitative Research in Media Studies |
Term | 2018F |
Note(s) |
Prerequisites Required Textbook information |
Meeting Info | R.W. Kern Center 202 on T,TH from 12:30-1:50 |
Faculty | Viveca Greene |
Capacity | 20 |
Available | 6 |
Waitlist | 0 |
Distribution(s) | |
Cumulative Skill(s) | Independent Work Multiple Cultural Perspectives Writing and Research |
Additional Info | Prerequisites: At least one prior course in media studies or in the film/photo/video program. Students are expected to spend 10 hours weekly on work and preparation outside of class time. |
Description | The course was designed for advanced Division II and first-semester Division III students committed to reading and analyzing existing qualitative studies about audiences, gamers, and other media users, as well as for conceptualizing, carrying out, and documenting qualitative studies of their own. Prior to beginning individual projects/studies, we explored: various theorizations of audiences, gamers, and other media users; the qualitative methodologies employed to study them; and results of prior studies investigating how people respond to -- and make sense of -- popular media forms such as television, film, advertisements, online videos, and video games. This was a rigorous, time- and labor-intensive course that required significant independent work outside of class. Students were required to have completed at least one prior course in media studies or the film/photo/video program at Hampshire (with a critical component), as well as to begin the course with a general sense of the issues or media texts they wished to explore in their studies. |