Course Info: HACU-0289

CourseHACU-0289 Audiences, Gamers & Users
Long TitleAudiences, Gamers & Users: Qualitative Research in Media Studies
Term2018F
Note(s) Prerequisites Required
Textbook information
Meeting InfoR.W. Kern Center 202 on T,TH from 12:30-1:50
FacultyViveca Greene
Capacity20
Available6
Waitlist0
Distribution(s)
Cumulative Skill(s)Independent Work
Multiple Cultural Perspectives
Writing and Research
Additional InfoPrerequisites: At least one prior course in media studies or in the film/photo/video program. Students are expected to spend 10 hours weekly on work and preparation outside of class time.
Description

The course was designed for advanced Division II and first-semester Division III students committed to reading and analyzing existing qualitative studies about audiences, gamers, and other media users, as well as for conceptualizing, carrying out, and documenting qualitative studies of their own. Prior to beginning individual projects/studies, we explored: various theorizations of audiences, gamers, and other media users; the qualitative methodologies employed to study them; and results of prior studies investigating how people respond to -- and make sense of -- popular media forms such as television, film, advertisements, online videos, and video games. This was a rigorous, time- and labor-intensive course that required significant independent work outside of class. Students were required to have completed at least one prior course in media studies or the film/photo/video program at Hampshire (with a critical component), as well as to begin the course with a general sense of the issues or media texts they wished to explore in their studies.